Distortion: Prologue
An epic story-driven role-playing game with elements of strategy and action, introducing an innovative style and the midpunk universe from Game Art Pioneers.
On the distant planet Chloe | Achaea, where the descendants of Earth struggle to survive amidst the mysterious "Grey Mists," you must make choices that will determine the fate of all humanity.
About
THE FIRST
DISTORTION GAME
Takes place in a unique world where futuristic technology coexists with transformed earthly traditions – the planet Chloe | Achaea, colonised by settlers from the Solar System several centuries before the game’s events.
They deliberately abandoned the "benefits" of advanced space cyberpunk civilisation, overpopulation, and corporate oppression in favour of a peaceful and measured life in harmony with nature and each other. However, as is often the case with humanity, things did not go according to plan.
Explore
A vast open world, altered after catastrophic events.
Follow the stories of multiple protagonists, make difficult moral choices, develop your settlement, and fight mysterious creatures.
Immerse yourself in a multifaceted and eclectic world where every detail – from architecture to dialogues – reflects a unique blend of human heritage and technological progress.
Multifaceted Gameplay
- Dynamic tactical battles with a variety of enemies
- Strategic development of the city-base and outposts
- A deep relationship system with companions
- Command armies and engage in diplomatic negotiations with factions
Uncover the Secrets
Of hidden laboratories, reshape the planet’s social structure, and attempt to save humanity from an evolutionary trap.
You will experience vivid drama against the backdrop of a dark, viscous, and sometimes even decadent atmosphere of the death of a beautiful utopian civilization under the blows of external forces beyond the control of your heroes. Each of your decisions determines not only your fate, but also the future of the entire civilization. Join the fight for the future of humanity!
Development Team
-
Sergey Alexashenko
Chief Operating Officer- 13+ years of experience in game development
- Named "Best Developer" by Epic Games
- Winner of "Best CIS Developer" award by Xsolla
- Recognised as "Best Developer" on Wargaming Nexus
- Managed the Indikator developer community (2022–2024) -
Artemy Bolshakov
Chief Executive Officer- 20+ years of experience in project management and creation in culture and entertainment
- Manager, musician, and composer at FIEND MUSIC
- Produced and managed renowned artists, collaborating and touring with Children of Bodom, Nightwish, Norther, PAIN -
Gleb Kadomtsev
Marketing Director- 8+ years in the creative industry and marketing
- Director and owner of the gaming brand WARP
- Worked with major international brands, including NVIDIA, Lenovo, Mundfish, HoYoverse, PepsiCo, Kellogg’s, NIVEA
- Lecturer in game industry studies at RANEPA
- Participated in the creation of the Big Esports League -
Dmitry Zhukov
Lead Technical Designer- 6+ years of experience with Unreal Engine
- Developer of a course for teachers on the use of Unreal Engine in education -
Dmitry Cherednikov
Lead Environment Artist- 15+ years of experience in 3D modelling and visualisation
- Worked on 3D visualisation at Artemy Lebedev Studio
- Contributed to the visual design of Yandex smart devices
- Created set designs for news and entertainment shows, including The Voice and Blue Bird -
Dmitry Gavrilov
Art Lead- 13+ years of experience in game development
- Evangelist for the Indikator, RESP, and Indie Up developer communities
- Worked on 12+ games, some recognised as Games of the Year by Amazon, Epic Games, and Kongregate Games -
Leonid Khatskevich
Head of Sound Production- Professional multi-instrumentalist musician
- Founder and instructor at Hellscream Academy, the largest rock school in the CIS
- Host of a 500K-subscriber YouTube channel
- Frontman of FIEND -
Oleg Abramov
Music Producer- Professional multi-instrumentalist musician
- Frontman of the rock band Radio Tapok
- Creator of the Radio Tapok YouTube channel -
Yulia Tsvetkova
Head of Narrative- 5+ years in narrative design
- Former narrative designer at Sberbank’s Gamification Lab
- Worked on GFA Games (PIONER)
- Developed interactive space narratives at MILKH Creative Bureau
- Scriptwriter for Cyber Festival Positive Hack Days ‘23–24 -
Анна Хренкова
Заместитель генерального директора